2011-01-23
SimpleGUI
Features v0.1
- float, int, and color sliders with configurable min and max values
- boolean radio buttons with support for groups
- buttons with click listeners
- miniature texture previews
- multicolumn layout
- config file loading and saving
- easy to change color scheme
Download
All the source code together with examples is available as part of my MowaLibs in GitHub repo: github.com/vorg/MowaLibs
How to use it?
- Go to GitHub and download the source code
- Unpack it and copy SimpleGUI to your CINDER_PATH/blocks/ folder
- Create new project
- Add references to SimpleGUI folder. In XCode just right click on your project name in Files view and choose Add->Existing files...
- Now it's time to do a little bit of programming
Include header file and add sgui namespace.
include SimpleGUI.h
using namespace mowa::sgui;
Declare pointer to SimpleGUI and some variables you want to control.
SimpleGUI* gui;
float rotation;
int size;
ColorA color;
In the setup() function create new SimpleGUI object passing pointer to the main App that will be used for event handling.
gui = new SimpleGUI(this);
Next step is to add one label and some parameters with min, max and default values.
gui->addLabel("CONTROLS");
gui->addParam("Rotation", &rotation, 0, 360, 0);
gui->addParam("Size", &size, 100, 600, 200);
SimpleGUI supports olso RGBA color sliders.
gui->addParam("Color", &color, ColorA(0,0.5,1,0.5));
Last step is to draw the gui at the end of your draw() function.
gui->draw();
If you have any doubts there are three examples in the repository that you can use for reference.
Updated:
In the latest example I show how to use buttons and texture previews.
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