2020-05-29
SSGI
Study of light and basic forms
GLSL implementation of Screen Space Global Illumination algorithm implemented in WebGL.
![](renderer-01_2020-05-29_at_03.38.07.jpg)
![](renderer-01_2020-05-29_at_03.39.22.jpg)
![](renderer-01_2020-05-29_at_04.17.15.jpg)
![](renderer-01_2020-05-29_at_04.18.30.jpg)
![](renderer-01_2020-05-29_at_04.23.17.jpg)
![](renderer-01_2020-05-29_at_04.24.17.jpg)
More about the process here:
https://twitter.com/marcinignac/status/1266321387133833217
- tags
- 3d
- technologies
- glsl, webgl, javascript, nodes